In trying to engage the viewer with the project. A medium was created, that of the ‘Diplomatic Souvenirs’, a set of models that varies in scale representing different activities and programs from within the project. Some of the models are scaled-down spaces of the activity the object represents, such as through the ping-pong bat which is a table tennis arena embedded in it. Other models are actual souvenirs that diplomats receive within the embassy, such as the Buddha statue.
The shifting of scales allows the viewer to read the project in a different light through the familiarities of holding a ping-pong bat for example, effectively bringing the viewer to become a participant within the project. Allowing the viewer to jump in-between the medium of models and drawings. One of the underlying themes of this project is that of soft power as an effective diplomatic tool.